The impact of foreign electronic games on Arabic language and culture in Saudi Arabia

Authors

  • Haya Ali Mohammed Al Mgirah PhD in Grammar and Linguistics, Department of Arabic Language and Literature, College of Humanities and Social Sciences, Princess Nourah bint Abdulrahman University, Kingdom of Saudi Arabia.
  • Aida Saeed Al-Basala Professor of Linguistics (Syntax, Morphology, and Language), Department of Arabic Language, College of Humanities and Social Sciences, Princess Nourah bint Abdulaziz University, Saudi Arabia.
  • Hamood Mohammed Al-Rumhi Assistant Professor of Linguistics, Department of Arabic Language and Literature, College of Arts and Social Sciences, Sultan Qaboos University, Sultanate of Oman.

DOI:

https://doi.org/10.53286/arts.v7i3.2715

Keywords:

Electronic games, Education fields, Communication, Identity preservation, Language acquisition

Abstract

This paper explores the phenomenon of electronic games from a linguistic perspective, focusing on their impact on education, culture, communication, and language acquisition and highlighting the impact of these games on language and culture in Saudi Arabia. A closed-ended questionnaire was distributed electronically to a sample of 170 participants. Statistical analysis was conducted using SPSS and Smart PLS4 programs. The results revealed that the majority of youth, regardless of gender, increasingly use electronic games in foreign languages—primarily English. Playing electronic games has reinforced the dominance of English over Arabic, leading to a gradual decline in the use of the native language. This preference is largely influenced by the perception that foreign languages, particularly English, are associated with prestige and higher social status. The prevalence of foreign-language games is further supported by their high quality and accessibility via the internet and mobile applications, in addition to peer influence. The study recommends promoting the development of innovative Arabic-language games, encouraging local game developers, dubbing foreign games into Arabic, and replacing foreign character names with culturally relevant Arabic alternatives to preserve identity and appeal to younger generations.

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Published

2025-09-06

How to Cite

Al Mgirah, H. A. M., Al-Basala, A. S., & Al-Rumhi, H. M. (2025). The impact of foreign electronic games on Arabic language and culture in Saudi Arabia. Arts for Linguistic & Literary Studies, 7(3), 634–659. https://doi.org/10.53286/arts.v7i3.2715

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